A sci-fi thriller game set in 1979, where you play as supernaturally
powered members of a secretive resistance organisation called the Free
Radicals, fighting radioactive ‘demons’ and the militaristic government
agencies who create and control them.
Part roleplaying game, part reflective practice, part Tarot spread.
Designed for play on the 31st of December, it explores the idea of New
Year’s resolutions and how the challenges we face change us over time.
The Car Engine
A lightweight system for solo or duo roleplaying while driving which
uses car license plates to resolve actions. Implemented in
Captain's Log, a
prisoner's dilemma about retaining your humanity in deep space, and
Turn Signals, a
chance encounter roleplay in homage to
Before Sunrise.