RADS

1: Introduction How do you play RADS? What makes RADS unique? Advice for enjoyment
2: Creating a Character Your attributes Your day job Your Powers Your combat speciality Tactical moves
3: Energy Losing Energy Negative Energy Regaining Energy
4: Scenic Time Attribute rolls Using Powers
5: Combat Time Your turn in combat Aspects and approaches Turn order Movement Attacking and defending Using tactical moves Other actions in combat time Ending combat time
6: The world of RADS Trinity Demons Rads DNA 1979

© 2021 Alex Keen